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Brutal Knights

Brutal Knights

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Devlog

  • Blend Spaces
    November 19, 2022 by VirtuousCarrot
    First pass at locomotion animations and hooking up blend spaces in Unity from a while ago: Second pass at character model and locomotion animations: In order to get a smooth feel with the attack layer... Continue reading
  • In The Beginning
    September 24, 2022 by VirtuousCarrot#Prototype, #Unity
    The very first prototype with the bare minimum for a complete loop... Continue reading
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